可以与其他代理人互动以完成给定任务的自主代理的发展是人工智能和机器学习研究的核心领域。为了实现这一目标,自主代理研究小组开发了用于自主系统控制的新型机器学习算法,特别关注深度强化学习和多代理强化学习。研究问题包括可扩展的协调代理政策和代理间沟通;从有限观察的情况下对其他代理的行为,目标和组成的推理;以及基于内在动机,课程学习,因果推断和代表性学习的样品学习。本文概述了该小组正在进行的研究组合,并讨论了未来方向的开放问题。
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临时团队合作(AHT)是创建一个必须与以前看不见的队友合作而没有事先协调的问题。许多现有的AHT方法可以归类为基于类型的方法,这些方法需要一组预定义的队友进行培训。为训练设计队友类型是一个具有挑战性的问题,它决定了在训练期间与队友类型打交道时的代理商的概括性能。在这项工作中,我们提出了一种基于最大化最佳响应多样性指标的不同队友类型的方法。我们表明,我们提出的方法会产生队友类型,这些类型需要在协作期间从学习者那里获得更广泛的最佳反应,这可能会提高学习者在AHT中的稳健性与替代方法相比。
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我们提出了小说的少量团队合作(FST)问题,在该问题中,在团队中训练有素的熟练代理人完成一项任务与来自不同任务的熟练代理相结合,并且必须共同学习适应一个看不见但相关的任务。我们讨论如何将FST问题视为解决两个单独的问题:一种减少培训代理团队完成复杂任务所需的经验;与陌生队友合作完成了一项新任务。解决FST的进展可能会导致多方面的强化学习和临时团队合作的进步。
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临时团队合作是设计可以与新队友合作而无需事先协调的研究问题的研究问题。这项调查做出了两个贡献:首先,它提供了对临时团队工作问题不同方面的结构化描述。其次,它讨论了迄今为止该领域取得的进展,并确定了临时团队工作中需要解决的直接和长期开放问题。
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Pneumonia, a respiratory infection brought on by bacteria or viruses, affects a large number of people, especially in developing and impoverished countries where high levels of pollution, unclean living conditions, and overcrowding are frequently observed, along with insufficient medical infrastructure. Pleural effusion, a condition in which fluids fill the lung and complicate breathing, is brought on by pneumonia. Early detection of pneumonia is essential for ensuring curative care and boosting survival rates. The approach most usually used to diagnose pneumonia is chest X-ray imaging. The purpose of this work is to develop a method for the automatic diagnosis of bacterial and viral pneumonia in digital x-ray pictures. This article first presents the authors' technique, and then gives a comprehensive report on recent developments in the field of reliable diagnosis of pneumonia. In this study, here tuned a state-of-the-art deep convolutional neural network to classify plant diseases based on images and tested its performance. Deep learning architecture is compared empirically. VGG19, ResNet with 152v2, Resnext101, Seresnet152, Mobilenettv2, and DenseNet with 201 layers are among the architectures tested. Experiment data consists of two groups, sick and healthy X-ray pictures. To take appropriate action against plant diseases as soon as possible, rapid disease identification models are preferred. DenseNet201 has shown no overfitting or performance degradation in our experiments, and its accuracy tends to increase as the number of epochs increases. Further, DenseNet201 achieves state-of-the-art performance with a significantly a smaller number of parameters and within a reasonable computing time. This architecture outperforms the competition in terms of testing accuracy, scoring 95%. Each architecture was trained using Keras, using Theano as the backend.
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Training of a Machine Learning model requires sufficient data. The sufficiency of the data is not always about the quantity, but about the relevancy and reduced redundancy. Data-generating processes create massive amounts of data. When used raw, such big data is causing much computational resource utilization. Instead of using the raw data, a proper Condensed Representation can be used instead. Combining K-means, a well-known clustering method, with some correction and refinement facilities a novel Condensed Representation method for Machine Learning applications is introduced. To present the novel method meaningfully and visually, synthetically generated data is employed. It has been shown that by using the condensed representation, instead of the raw data, acceptably accurate model training is possible.
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We present temporally layered architecture (TLA), a biologically inspired system for temporally adaptive distributed control. TLA layers a fast and a slow controller together to achieve temporal abstraction that allows each layer to focus on a different time-scale. Our design is biologically inspired and draws on the architecture of the human brain which executes actions at different timescales depending on the environment's demands. Such distributed control design is widespread across biological systems because it increases survivability and accuracy in certain and uncertain environments. We demonstrate that TLA can provide many advantages over existing approaches, including persistent exploration, adaptive control, explainable temporal behavior, compute efficiency and distributed control. We present two different algorithms for training TLA: (a) Closed-loop control, where the fast controller is trained over a pre-trained slow controller, allowing better exploration for the fast controller and closed-loop control where the fast controller decides whether to "act-or-not" at each timestep; and (b) Partially open loop control, where the slow controller is trained over a pre-trained fast controller, allowing for open loop-control where the slow controller picks a temporally extended action or defers the next n-actions to the fast controller. We evaluated our method on a suite of continuous control tasks and demonstrate the advantages of TLA over several strong baselines.
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Pruning refers to the elimination of trivial weights from neural networks. The sub-networks within an overparameterized model produced after pruning are often called Lottery tickets. This research aims to generate winning lottery tickets from a set of lottery tickets that can achieve similar accuracy to the original unpruned network. We introduce a novel winning ticket called Cyclic Overlapping Lottery Ticket (COLT) by data splitting and cyclic retraining of the pruned network from scratch. We apply a cyclic pruning algorithm that keeps only the overlapping weights of different pruned models trained on different data segments. Our results demonstrate that COLT can achieve similar accuracies (obtained by the unpruned model) while maintaining high sparsities. We show that the accuracy of COLT is on par with the winning tickets of Lottery Ticket Hypothesis (LTH) and, at times, is better. Moreover, COLTs can be generated using fewer iterations than tickets generated by the popular Iterative Magnitude Pruning (IMP) method. In addition, we also notice COLTs generated on large datasets can be transferred to small ones without compromising performance, demonstrating its generalizing capability. We conduct all our experiments on Cifar-10, Cifar-100 & TinyImageNet datasets and report superior performance than the state-of-the-art methods.
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Search and Rescue (SAR) missions in remote environments often employ autonomous multi-robot systems that learn, plan, and execute a combination of local single-robot control actions, group primitives, and global mission-oriented coordination and collaboration. Often, SAR coordination strategies are manually designed by human experts who can remotely control the multi-robot system and enable semi-autonomous operations. However, in remote environments where connectivity is limited and human intervention is often not possible, decentralized collaboration strategies are needed for fully-autonomous operations. Nevertheless, decentralized coordination may be ineffective in adversarial environments due to sensor noise, actuation faults, or manipulation of inter-agent communication data. In this paper, we propose an algorithmic approach based on adversarial multi-agent reinforcement learning (MARL) that allows robots to efficiently coordinate their strategies in the presence of adversarial inter-agent communications. In our setup, the objective of the multi-robot team is to discover targets strategically in an obstacle-strewn geographical area by minimizing the average time needed to find the targets. It is assumed that the robots have no prior knowledge of the target locations, and they can interact with only a subset of neighboring robots at any time. Based on the centralized training with decentralized execution (CTDE) paradigm in MARL, we utilize a hierarchical meta-learning framework to learn dynamic team-coordination modalities and discover emergent team behavior under complex cooperative-competitive scenarios. The effectiveness of our approach is demonstrated on a collection of prototype grid-world environments with different specifications of benign and adversarial agents, target locations, and agent rewards.
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The task of locating and classifying different types of vehicles has become a vital element in numerous applications of automation and intelligent systems ranging from traffic surveillance to vehicle identification and many more. In recent times, Deep Learning models have been dominating the field of vehicle detection. Yet, Bangladeshi vehicle detection has remained a relatively unexplored area. One of the main goals of vehicle detection is its real-time application, where `You Only Look Once' (YOLO) models have proven to be the most effective architecture. In this work, intending to find the best-suited YOLO architecture for fast and accurate vehicle detection from traffic images in Bangladesh, we have conducted a performance analysis of different variants of the YOLO-based architectures such as YOLOV3, YOLOV5s, and YOLOV5x. The models were trained on a dataset containing 7390 images belonging to 21 types of vehicles comprising samples from the DhakaAI dataset, the Poribohon-BD dataset, and our self-collected images. After thorough quantitative and qualitative analysis, we found the YOLOV5x variant to be the best-suited model, performing better than YOLOv3 and YOLOv5s models respectively by 7 & 4 percent in mAP, and 12 & 8.5 percent in terms of Accuracy.
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